E-learning courses ► Emergent Technologies in Education


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White-25-400-pixels.jpgCourse title: Emergent Technologies in Education

Course type: Professional Development Course

Course dates: VU Compressed Version: Dec 2015 (Melbourne) • VU Compressed Version: Dec 2013 (Melbourne) • VU Compressed Version: Nov-Dec 2011 (Melbourne) ALTC Extended Version: Aug-Oct 2011 (Perth) ALTC Extended Version: Jul-Oct 2010 (Perth) UWA Extended Version: Oct-Dec 2009 (Perth) UWA Extended Version: Oct-Dec 2008 (Perth) UWA Extended Version: Jan-Feb 2008 (Perth)

Related pages: ALTC-Viral Project Website [ALTC version of the course only]




Overview

This course provides an overview of the rapidly changing forms and uses of new technologies, especially web 2.0 and the social media which build on it, in the context of higher education. It is designed for professional staff - including, but not limited to, information services staff, librarians, IT staff, student services staff, and administrators - who regularly interact with students. (Academic and teaching staff may be more interested in the Integrating Pedagogy & Technology course.)

The course is oriented around five thematic sessions which build progressively across a series of tutorials, with four accompanying tools sessions focusing in more detail on specific technologies. Each class concludes with a hands-on workshop in a computer lab, where participants receive guidance as they explore relevant technologies and begin work on their course projects.

The final course session concludes with 5-minute presentations, where participants outline their planned projects and receive feedback from the lecturer and their peers. Around two months after completion of the course, participants are asked to make another 5-minute presentation, describing their progress to date on their course project. Both sets of presentations are followed by short Q&A sessions. Course certificates are awarded on satisfactory completion of the above requirements.

Programme

The programme is outlined in brief below. Full details, including lists of readings and references, are included in the course outline distributed prior to the first class.

  • Thematic session I is entitled From Novelty to Normalisation. It gives an overview of recent technological developments, relating them to contemporary educational approaches. It introduces the theory of normalisation and its implications for the integration of digital technologies into everyday educational contexts.
  • Tools session A showcases Basic Tools, including VLEs, discussion boards, blogs and wikis.
  • In the guided exploration, participants engage in a hands-on exploration of the tools covered. There is the opportunity for participants to begin work on the course project. (In the extended version of the course, participants also log into the class wiki and set up a series of personal pages, and then begin commenting on each other's pages.)

  • Thematic session II focuses on Framing E-learning, covering: the framing of student learning (through social constructivism and the communities of practice model) and the framing of teacher learning (through the SAMR and TPACK models).
  • Tools session B showcases Networking Tools, including social networking, chat/IM (instant messaging), microblogging and polling.
  • In the guided exploration, participants engage in a hands-on exploration of the tools covered. There is the opportunity for participants to continue work on the course project.

  • Thematic session III covers Digital Literacies, including literacies related to language, information, connections, and (re-)design.
  • Tools session C showcases Informational Tools, including search, folksonomies (social tagging, social bookmarking), RSS and social sharing.
  • In the guided exploration, participants engage in a hands-on exploration of the tools covered. There is the opportunity for participants to continue work on the course project.

  • Thematic session IV takes in the big picture, with an emphasis on Emerging & Future Trends. It is shown that the future of learning will be shaped at the intersection of technological developments, technological trends, and educational trends.
  • Tools session D showcases Multimedia Tools, including podcasting, VoIP (Voice over Internet Protocol), vodcasting, digital storytelling, data visualisation, and virtual worlds/gaming.
  • In the guided exploration, participants engage in a hands-on exploration of the tools covered. There is also the opportunity for participants to continue work on the course project.

  • Thematic session V consists of a Course Review.
  • In the final session, Participant Presentations give everyone a chance to share ideas on the projects participants have worked on during the course.

While grounded in relevant theory and pedagogy at all times, the course thus has a strong practical component, as reflected in:
  • class discussions of practical applications of digital technologies;
  • guided explorations where there is the opportunity to experiment with various digital tools;
  • the building of a class wiki [in the extended version only];
  • the building of digital resources as part of course projects.

Course survey

The course survey is currently closed.

Participant projects

See the separate student projects page for examples of projects completed by participants on past courses.



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